CLASS axz net/minecraft/item/FoodItemSetting CLASS axz$a Builder FIELD a hunger I FIELD b saturationModifier F FIELD c wolfFood Z FIELD d alwaysEdible Z FIELD e eatenFast Z FIELD f statusEffectChances Ljava/util/List; METHOD a wolfFood ()Laxz$a; METHOD a saturationModifier (F)Laxz$a; ARG 1 amount METHOD a hunger (I)Laxz$a; ARG 1 amount METHOD a statusEffect (Laic;F)Laxz$a; ARG 2 chance METHOD b alwaysEdible ()Laxz$a; METHOD c eatenFast ()Laxz$a; METHOD d build ()Laxz; FIELD a hunger I FIELD b saturationModifier F FIELD c wolfFood Z FIELD d alwaysEdible Z FIELD e eatenFast Z FIELD f statusEffectChances Ljava/util/List; METHOD (IFZZZLjava/util/List;)V ARG 1 hunger ARG 2 saturationModifier ARG 3 isWolfFood ARG 4 isAlwaysEdible ARG 5 isEatenFaster ARG 6 statusEffects METHOD a getHunger ()I METHOD b getSaturationModifier ()F METHOD c isWolfFood ()Z METHOD d isAlwaysEdible ()Z METHOD e isEatenFast ()Z METHOD f getStatusEffectChances ()Ljava/util/List;