CLASS bpu net/minecraft/block/FluidBlock FIELD a LEVEL Lbwn; FIELD b fluid Lclc; FIELD c statesByLevel Ljava/util/List; METHOD (Lclc;Lbmp$c;)V ARG 1 fluid ARG 2 settings METHOD a receiveNeighborFluids (Lbhl;Lev;Lbvn;)Z ARG 1 world ARG 2 pos ARG 3 state METHOD a playExtinguishSound (Lbhm;Lev;)V ARG 1 world ARG 2 pos