CLASS ux net/minecraft/server/network/ServerPlayerInteractionManager FIELD a world Luv; FIELD b player Luw; FIELD c gameMode Lbdc; METHOD a update ()V METHOD a interactItem (Larz;Lbdf;Laxx;Lagg;)Lagh; METHOD a interactBlock (Larz;Lbdf;Laxx;Lagg;Lcnh;)Lagh; ARG 1 player ARG 2 world ARG 3 stack ARG 4 hand METHOD a setGameMode (Lbdc;)V METHOD a setWorld (Luv;)V METHOD b getGameMode ()Lbdc; METHOD b setGameModeIfNotPresent (Lbdc;)V METHOD b tryBreakBlock (Les;)Z METHOD c isSurvivalLike ()Z METHOD c destroyBlock (Les;)Z METHOD d isCreative ()Z