CLASS bhl net/minecraft/block/Block CLASS bhl$a NeighborGroup FIELD a self Lbqi; FIELD b other Lbqi; FIELD c facing Ley; METHOD (Lbqi;Lbqi;Ley;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bhl$b OffsetType FIELD a NONE Lbhl$b; FIELD b XZ Lbhl$b; FIELD c XYZ Lbhl$b; CLASS bhl$c Settings FIELD a material Lcga; FIELD b materialColor Lcgb; FIELD c collidable Z FIELD d soundGroup Lbmo; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lqc; FIELD k dynamicBounds Z METHOD (Lcga;Lcgb;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbhl$c; METHOD a friction (F)Lbhl$c; ARG 1 friction METHOD a strength (FF)Lbhl$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbhl$c; ARG 1 luminance METHOD a copy (Lbhl;)Lbhl$c; ARG 0 source METHOD a sounds (Lbmo;)Lbhl$c; ARG 1 soundGroup METHOD a of (Lcga;)Lbhl$c; ARG 0 material METHOD a of (Lcga;Lavz;)Lbhl$c; ARG 0 material ARG 1 color METHOD a of (Lcga;Lcgb;)Lbhl$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbhl$c; METHOD b strength (F)Lbhl$c; ARG 1 strength METHOD b dropsLike (Lbhl;)Lbhl$c; ARG 1 source METHOD c ticksRandomly ()Lbhl$c; METHOD d hasDynamicBounds ()Lbhl$c; METHOD e dropsNothing ()Lbhl$c; FIELD a FACINGS [Ley; FIELD b friction F FIELD c defaultState Lbqi; FIELD d dynamicBounds Z FIELD e dropTableId Lqc; FIELD f translationKey Ljava/lang/String; FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfc; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbmo; FIELD s material Lcga; FIELD t materialColor Lcgb; FIELD u stateFactory Lbqj; FIELD v collidable Z METHOD (Lbhl$c;)V ARG 1 settings METHOD a canMobSpawnInside ()Z METHOD a createCubeShape (DDDDDD)Lcnr; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbqi; ARG 0 stateId METHOD a getPlacementState (Lavh;)Lbqi; ARG 1 ctx METHOD a addStacksForDisplay (Lavu;Lfh;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lawx;)Lbhl; ARG 0 item METHOD a buildTooltip (Laxc;Lbbt;Ljava/util/List;Laym;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbbt;Lahc;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbbt;Let;Lbqi;)Laxc; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbcb;)Z ARG 1 explosion METHOD a afterBreak (Lbci;Larj;Let;Lbqi;Lbom;Laxc;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a dropExperience (Lbci;Let;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbci;Let;Lahc;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbci;Let;Lahc;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbci;Let;Laxc;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbci;Let;Lbcb;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbci;Let;Lbqi;Lahl;Laxc;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbci;Let;Lbqi;Larj;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbcj;Let;Lbqi;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbcm;)I ARG 1 world METHOD a (Lbhl;)Z ARG 0 block METHOD a getLuminance (Lbqi;)I ARG 1 state METHOD a allowsSpawning (Lbqi;Lahc;)Z ARG 1 state ARG 2 entity METHOD a calcBlockBreakingDelta (Lbqi;Larj;Lbbt;Let;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a (Lbqi;Lavh;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbqi;Lbbr;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqi;Lbbt;Let;Lcie;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbqi;Lbbt;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbqi;Lbci;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbqi;Lbci;Let;II)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lbqi;Lbci;Let;Lahc;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbqi;Lbci;Let;Larj;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbqi;Lbci;Let;Larj;Lafw;Lcmt;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a onStacksDropped (Lbqi;Lbci;Let;Laxc;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbqi;Lbci;Let;Lbhl;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbqi;Lbci;Let;Lbom;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbqi;Lbci;Let;Lbom;Lahc;Laxc;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockAdded (Lbqi;Lbci;Let;Lbqi;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqi;Lbci;Let;Lbqi;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbqi;Lbcj;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbqi;Lbcm;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a applyMirror (Lbqi;Lbkw;)Lbqi; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbqi;Lblw;)Lbqi; ARG 1 state ARG 2 rotation METHOD a (Lbqi;Lbqi;Lbci;Let;)Lbqi; ARG 0 state ARG 1 otherState ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbqi;Lbqi;Lbcj;Let;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a skipRenderingSide (Lbqi;Lbqi;Ley;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbqi;Lcjo$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbqi;Let;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbqi;Ley;Lbqi;Lbcj;Let;Let;)Lbqi; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbqi;Lur;Let;Lbom;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbqi;Lur;Let;Lbom;Lahc;Laxc;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbqj$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcnr;)Z ARG 0 shape METHOD a isFaceFullCube (Lcnr;Ley;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lyj;)Z ARG 1 tag METHOD a_ isTranslucent (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD aa_ getOffsetType ()Lbhl$b; METHOD b (Lbhl;)Z ARG 0 block METHOD b hasComparatorOutput (Lbqi;)Z ARG 1 state METHOD b getAmbientOcclusionLightLevel (Lbqi;Lbbt;Let;)F ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbqi;Lbbt;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b scheduledTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD b getRenderingState (Lbqi;Lbcj;Let;)Lbqi; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbqi;Lbcj;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbqi;Lcjo$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbbu; METHOD c onRainTick (Lbci;Let;)V ARG 1 world ARG 2 pos METHOD c isNaturalStone (Lbhl;)Z ARG 0 block METHOD c getRenderType (Lbqi;)Lblt; ARG 1 state METHOD c isSimpleFullBlock (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbqi;Lbbt;Let;Ley;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbqi;Lbci;Let;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c randomTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD d isNaturalDirt (Lbhl;)Z ARG 0 block METHOD d hasBlockEntityBreakingRender (Lbqi;)Z ARG 1 state METHOD d getMaterialColor (Lbqi;Lbbt;Let;)Lcgb; ARG 1 state ARG 2 view ARG 3 pos METHOD e isAir (Lbqi;)Z ARG 1 state METHOD e (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbqi;)Z ARG 1 state METHOD f canSuffocate (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD g hasBlockEntity ()Z METHOD g getFluidState (Lbqi;)Lcfw; ARG 1 state METHOD g (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h getItem ()Lawx; METHOD h emitsRedstonePower (Lbqi;)Z ARG 1 state METHOD h hasSolidTopSurface (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqc; METHOD i getPistonBehavior (Lbqi;)Lcgc; ARG 1 state METHOD i getHardness (Lbqi;Lbbt;Let;)F ARG 1 state ARG 2 world ARG 3 pos METHOD j getBlastResistance ()F METHOD j shouldPostProcess (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljb; METHOD k getRawIdFromState (Lbqi;)I ARG 0 state METHOD k (Lbqi;Lbbt;Let;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbqi;)Lcga; ARG 1 state METHOD l getRayTraceShape (Lbqi;Lbbt;Let;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD m getFrictionCoefficient ()F METHOD m hasRandomTicks (Lbqi;)Z ARG 1 state METHOD m isFullOpaque (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD n getStateFactory ()Lbqj; METHOD n (Lbqi;)Z ARG 1 state METHOD n getLightSubtracted (Lbqi;Lbbt;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD o getDefaultState ()Lbqi; METHOD o setDefaultState (Lbqi;)V ARG 1 state METHOD o usesNeighborLightValues (Lbqi;Lbbt;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbqi;)Lbmo; ARG 1 state METHOD p getOffsetPos (Lbqi;Lbbt;Let;)Lcmx; ARG 1 state ARG 2 view ARG 3 blockPos