CLASS cdd net/minecraft/structure/StructurePieceType FIELD F STRONGHOLD_START Lcdd; FIELD I JUNGLE_TEMPLE Lcdd; FIELD J OCEAN_TEMPLE Lcdd; FIELD K IGLOO Lcdd; FIELD L SWAMP_HUT Lcdd; FIELD M DESERT_TEMPLE Lcdd; FIELD U OCEAN_MONUMENT_ENTRY Lcdd; FIELD V OCEAN_MONUMENT_PENTHOUSE Lcdd; FIELD W OCEAN_MONUMENT_SIMPLE_ROOM Lcdd; FIELD X OCEAN_MONUMENT_SIMPLE_ROOM_TOP Lcdd; FIELD Z END_CITY Lcdd; FIELD a MINESHAFT_CORRIDOR Lcdd; FIELD aa WOODLAND_MANSION Lcdd; FIELD ab BURIED_TREASURE Lcdd; FIELD ac SHIPWRECK Lcdd; FIELD b MINESHAFT_CROSSING Lcdd; FIELD c MINESHAFT_ROOM Lcdd; FIELD d MINESHAFT_STAIRS Lcdd; FIELD e PILLAGER_OUTPOST Lcdd; FIELD f VILLAGE Lcdd; FIELD u NETHER_FORTRESS_START Lcdd; FIELD x STRONGHOLD_FIVE_WAY_CROSSING Lcdd; METHOD a register (Lcdd;Ljava/lang/String;)Lcdd; ARG 0 pieceType ARG 1 id METHOD load (Lchx;Lib;)Lchd; ARG 1 structureManager ARG 2 tag