CLASS cbj CLASS cbj$a FIELD a block Lbom; METHOD a getBlock ()Lbom; METHOD a (Ljava/util/Random;IIIZ)V ARG 1 random ARG 2 x FIELD a facing Ley; FIELD b mirror Lbjc; FIELD c rotation Lbkc; FIELD m blockAir Lbom; FIELD n structureBounds Lcap; METHOD a applyXTransform (II)I METHOD a translate (III)V ARG 1 x ARG 2 y METHOD a getBlockAt (Lbae;IIILcap;)Lbom; ARG 2 x ARG 3 y ARG 4 z METHOD a (Lbat;IIILcap;)V ARG 2 x ARG 3 y ARG 4 z METHOD a addBlock (Lbat;Lbom;IIILcap;)V ARG 1 world ARG 2 block ARG 3 x ARG 4 y ARG 5 z METHOD a fillWithOutline (Lbat;Lcap;IIIIIILbom;Lbom;Z)V ARG 1 world ARG 10 inside METHOD a (Lbat;Lcap;IIIIIILbom;Z)V ARG 1 world ARG 2 bounds ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY ARG 8 maxZ ARG 9 block METHOD a fillWithOutline (Lbat;Lcap;IIIIIIZLjava/util/Random;Lcbj$a;)V ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY ARG 8 maxZ ARG 9 replaceBlocks ARG 10 random METHOD a fillWithOutlineUnderSealevel (Lbat;Lcap;Ljava/util/Random;FIIIIIILbom;Lbom;ZZ)V ARG 3 random METHOD a addBlockWithRandomThreshold (Lbat;Lcap;Ljava/util/Random;FIIILbom;)V ARG 1 world ARG 2 bounds ARG 3 random ARG 4 threshold ARG 5 x ARG 6 y ARG 7 z METHOD a addDoor (Lbat;Lcap;Ljava/util/Random;IIILey;Lbhc;)V ARG 1 world ARG 2 bounds ARG 3 random ARG 4 x ARG 5 y ARG 6 z ARG 7 facing METHOD a addDispenser (Lbat;Lcap;Ljava/util/Random;IIILey;Lpz;)Z ARG 3 random ARG 4 x ARG 5 y ARG 6 z METHOD a (Lbat;Lcap;Ljava/util/Random;IIILpz;)Z ARG 3 random METHOD a addChest (Lbat;Lcap;Ljava/util/Random;Let;Lpz;Lbom;)Z ARG 1 world ARG 3 random ARG 4 pos METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z ARG 2 random METHOD a isUnderSeaLevel (Lbaw;IIILcap;)Z ARG 2 x ARG 3 z ARG 4 y METHOD a toNbt (Lhq;)V METHOD b applyZTransform (II)I METHOD b (Lbat;Lbom;IIILcap;)V ARG 1 world ARG 3 x ARG 4 y ARG 5 z METHOD b fill (Lbat;Lcap;IIIIII)V ARG 1 world ARG 2 bounds ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY METHOD d applyYTransform (I)I METHOD f getTag ()Lhq; METHOD i getFacing ()Ley;