CLASS boi net/minecraft/block/entity/PistonBlockEntity FIELD a pushedBlock Lbom; FIELD e facing Ley; FIELD f extending Z FIELD i nextProgress F FIELD j progress F METHOD (Lbom;Ley;ZZ)V ARG 1 pushedBlock ARG 2 facing ARG 3 extending METHOD a getProgress (F)F METHOD a toTag (Lhq;)Lhq; METHOD aa_ tick ()V METHOD ac_ toInitialChunkDataTag ()Lhq; METHOD b getRenderOffsetX (F)F METHOD b fromTag (Lhq;)V METHOD c isExtending ()Z METHOD c getRenderOffsetY (F)F METHOD d getFacing ()Ley; METHOD d getRenderOffsetZ (F)F METHOD i getPushedBlock ()Lbom;