CLASS djy net/minecraft/client/render/entity/ArmorEntityRenderer FIELD a renderer Ldib; FIELD b SKIN Lpz; FIELD c modelLeggings Lcxo; FIELD d modelBody Lcxo; FIELD e alpha F FIELD f red F FIELD g green F FIELD h blue F FIELD i ignoreGlint Z FIELD j ARMOR_TEXTURE_CACHE Ljava/util/Map; METHOD a shouldMergeTextures ()Z METHOD a getArmor (Lagp;)Lcxo; METHOD a render (Lagt;FFFFFFF)V ARG 0 entity METHOD a renderArmor (Lagt;FFFFFFFLagp;)V METHOD a getArmorTexture (Lato;Z)Lpz; ARG 1 armor METHOD a renderEnchantedGlint (Ldib;Lagt;Lcxo;FFFFFFF)V ARG 0 renderer ARG 1 wearer ARG 2 model METHOD an_ init ()V METHOD b isLegs (Lagp;)Z