CLASS bhz net/minecraft/block/CauldronBlock FIELD a LEVEL Lbri; FIELD b RAY_TRACE_SHAPE Lcnr; FIELD c OUTLINE_SHAPE Lcnr; METHOD (Lbhl$c;)V ARG 1 settings METHOD a setLevel (Lbci;Let;Lbqi;I)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 level METHOD a canPlaceAtSide (Lbqi;Lbbt;Let;Lcie;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD a getComparatorOutput (Lbqi;Lbci;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lbqi;Lbci;Let;Lahc;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a activate (Lbqi;Lbci;Let;Larj;Lafw;Lcmt;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a appendProperties (Lbqj$a;)V ARG 1 builder METHOD b hasComparatorOutput (Lbqi;)Z ARG 1 state METHOD c onRainTick (Lbci;Let;)V ARG 1 world ARG 2 pos METHOD f isFullBoundsCubeForCulling (Lbqi;)Z ARG 1 state METHOD l getRayTraceShape (Lbqi;Lbbt;Let;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos