CLASS bjj net/minecraft/block/FarmlandBlock FIELD a MOISTURE Lbri; FIELD b SHAPE Lcnr; METHOD (Lbhl$c;)V ARG 1 settings METHOD a getPlacementState (Lavh;)Lbqi; ARG 1 ctx METHOD a hasCrop (Lbbt;Let;)Z ARG 0 world ARG 1 pos METHOD a onLandedUpon (Lbci;Let;Lahc;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a canPlaceAtSide (Lbqi;Lbbt;Let;Lcie;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAt (Lbqi;Lbcm;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a getStateForNeighborUpdate (Lbqi;Ley;Lbqi;Lbcj;Let;Let;)Lbqi; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqj$a;)V ARG 1 builder METHOD b onScheduledTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD d setToDirt (Lbqi;Lbci;Let;)V ARG 0 state ARG 1 world ARG 2 pos METHOD n (Lbqi;)Z ARG 1 state