CLASS bnl net/minecraft/block/TripwireBlock FIELD a POWERED Lbra; FIELD b ATTACHED Lbra; FIELD c DISARMED Lbra; FIELD d NORTH Lbra; FIELD e EAST Lbra; FIELD f SOUTH Lbra; FIELD g WEST Lbra; FIELD h ATTACHED_SHAPE Lcnr; FIELD i DETACHED_SHAPE Lcnr; FIELD j FACING_PROPERTIES Ljava/util/Map; METHOD a getPlacementState (Lavh;)Lbqi; ARG 1 ctx METHOD a onBreak (Lbci;Let;Lbqi;Larj;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a getOutlineShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD a onEntityCollision (Lbqi;Lbci;Let;Lahc;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockAdded (Lbqi;Lbci;Let;Lbqi;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqi;Lbci;Let;Lbqi;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a mirror (Lbqi;Lbkw;)Lbqi; ARG 1 state ARG 2 mirror METHOD a rotate (Lbqi;Lblw;)Lbqi; ARG 1 state ARG 2 rotation METHOD a getStateForNeighborUpdate (Lbqi;Ley;Lbqi;Lbcj;Let;Let;)Lbqi; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqj$a;)V ARG 1 builder METHOD b onScheduledTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbbu;