CLASS dfy net/minecraft/client/render/model/BakedQuad FIELD a vertexData [I FIELD b colorIndex I FIELD c face Ley; FIELD d sprite Ldor; METHOD ([IILey;Ldor;)V ARG 1 vertexData ARG 2 colorIndex ARG 3 face ARG 4 sprite METHOD a getSprite ()Ldor; METHOD b getVertexData ()[I METHOD c hasColor ()Z METHOD d getColorIndex ()I METHOD e getFace ()Ley;