CLASS aoy net/minecraft/entity/ai/pathing/EntityNavigation FIELD a entity Laik; FIELD b world Lbgx; FIELD c currentPath Lcmw; FIELD d speed D FIELD e tickCount I FIELD m shouldRecalculate Z FIELD n lastRecalculateTime J FIELD o nodeMaker Lcmv; FIELD p followRange Laja; FIELD q targetPos Lev; FIELD r pathNodeNavigator Lcmy; METHOD a isAtValidPosition ()Z METHOD a setSpeed (D)V ARG 1 speed METHOD a findPathTo (DDD)Lcmw; ARG 1 x ARG 3 y ARG 5 z METHOD a startMovingTo (DDDD)Z ARG 7 speed METHOD a createPathNodeNavigator (I)Lcmy; METHOD a findPathTo (Laia;)Lcmw; METHOD a startMovingTo (Laia;D)Z ARG 2 speed METHOD a startMovingAlong (Lcmw;D)Z ARG 2 speed METHOD a canPathDirectlyThrough (Lcrl;Lcrl;III)Z ARG 1 origin ARG 2 target ARG 3 sizeX ARG 4 sizeY ARG 5 sizeZ METHOD a isValidPosition (Lev;)Z ARG 1 pos METHOD b findPathTo (Lev;)Lcmw; ARG 1 pos METHOD c tick ()V METHOD d setCanSwim (Z)V ARG 1 canSwim METHOD h getTargetPos ()Lev; METHOD i getFollowRange ()F METHOD j shouldRecalculatePath ()Z METHOD k recalculatePath ()V METHOD l getCurrentPath ()Lcmw; METHOD n isIdle ()Z METHOD o stop ()V METHOD p isInLiquid ()Z METHOD q getNodeMaker ()Lcmv; METHOD r canSwim ()Z