CLASS amd net/minecraft/block/BlockDragonEgg FIELD a BOX Lbcs; METHOD a (Laiw;)I ARG 0 world METHOD a (Laiw;Lcn;Laam;)V ARG 0 world ARG 1 pos ARG 2 player METHOD a activate (Laiw;Lcn;Lasm;Laam;Lrb;Lcu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a update (Lasm;Laiw;Lcn;Laky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a shouldRenderSide (Lasm;Laja;Lcn;Lcu;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD b (Laiw;Lcn;)V ARG 0 world ARG 1 pos METHOD b randomTick (Laiw;Lcn;Lasm;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b isFullBoundsCubeForCulling (Lasm;)Z ARG 0 state METHOD b getBoundingBox (Lasm;Laja;Lcn;)Lbcs; ARG 0 state ARG 1 view ARG 2 pos METHOD c (Laiw;Lcn;)V ARG 0 world ARG 1 pos METHOD c (Laiw;Lcn;Lasm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lasm;)Z ARG 0 state