CLASS apr net/minecraft/block/BlockSkull CLASS apr$1 METHOD a apply (Lasp;)Z FIELD B IS_WITHER_SKULL Lcom/google/common/base/Predicate; FIELD C dispenserPattern Lasq; FIELD D witherPattern Lasq; FIELD a FACING Lasz; FIELD b NO_DROP Lasy; METHOD a deserializeState (I)Lasm; ARG 0 meta METHOD a createBlockEntity (Laiw;I)Lare; ARG 0 world ARG 1 metadata METHOD a checkWitherMultiblock (Laiw;Lcn;Larx;)V ARG 0 world ARG 1 pos ARG 2 skull METHOD a getPickStack (Laiw;Lcn;Lasm;)Laes; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Laiw;Lcn;Lasm;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a (Laiw;Lcn;Lasm;Laam;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a getStateForPlacement (Laiw;Lcn;Lcu;FFFILsp;)Lasm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a applyMirror (Lasm;Lany;)Lasm; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lasm;Lapl;)Lasm; ARG 0 state ARG 1 rotation METHOD a getDropItem (Lasm;Ljava/util/Random;I)Laeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD b createStateFactory ()Lasn; METHOD b onDispense (Laiw;Lcn;Laes;)Z ARG 0 world ARG 1 pos ARG 2 item METHOD b (Laiw;Lcn;Lasm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b isFullBoundsCubeForCulling (Lasm;)Z ARG 0 state METHOD b getBoundingBox (Lasm;Laja;Lcn;)Lbcs; ARG 0 state ARG 1 view ARG 2 pos METHOD c getTranslatedName ()Ljava/lang/String; METHOD c (Lasm;)Z ARG 0 state METHOD e getWitherDispenserPattern ()Lasq; METHOD e serializeState (Lasm;)I ARG 0 state METHOD g getWitherBossPattern ()Lasq;