CLASS ajm net/minecraft/world/biome/BiomeGenerator FIELD A surfaceDecorationCountFraction F FIELD B flowerCount I FIELD C tallGrassCount I FIELD D deadBushCount I FIELD E caveMushroomBrownCount I FIELD F reedsCount I FIELD G cactusCount I FIELD H surfaceGravelCount I FIELD I surfaceSandCount I FIELD J surfaceClayCount I FIELD K hugeMushroomCount I FIELD L springs Z FIELD a decorating Z FIELD b chunkPos Lcn; FIELD c settings Lauq; FIELD d surfaceClay Lavo; FIELD e surfaceSand Lavo; FIELD f surfaceGravel Lavo; FIELD g depositDirt Lavo; FIELD h depositGravel Lavo; FIELD i depositGranite Lavo; FIELD j depositDiorite Lavo; FIELD k depositAndesite Lavo; FIELD l depositCoal Lavo; FIELD m depositiron Lavo; FIELD n depositGold Lavo; FIELD o depositRedstone Lavo; FIELD p depositDiamond Lavo; FIELD q depositLapis Lavo; FIELD r flower Lavp; FIELD s caveMushroomBrown Lavo; FIELD t caveMushroomRed Lavo; FIELD u hugeMushroom Lavo; FIELD v reeds Lavo; FIELD w cactus Lavo; FIELD x waterlily Lavo; FIELD y waterlilyCount I FIELD z surfaceDecorationCount I METHOD a generateDeposits (Laiw;Ljava/util/Random;)V ARG 0 world ARG 1 rand METHOD a generateAtHeight (Laiw;Ljava/util/Random;ILavo;II)V ARG 0 world ARG 1 rand ARG 2 count ARG 3 decorator ARG 4 minHeight ARG 5 maxHeight METHOD a decorate (Laiw;Ljava/util/Random;Lajj;Lcn;)V ARG 0 world ARG 1 rand ARG 2 biome ARG 3 chunkPos METHOD a decorate (Lajj;Laiw;Ljava/util/Random;)V ARG 0 biome ARG 1 world ARG 2 rand METHOD b generateWithSpread (Laiw;Ljava/util/Random;ILavo;II)V ARG 0 world ARG 1 rand ARG 2 count ARG 3 decorator ARG 4 centerHeight ARG 5 spread