CLASS bge net/minecraft/block/CauldronBlock METHOD (Lbfr$c;)V ARG 1 builder METHOD a getBoundingShape (Lboj;Lbac;Let;)Lclj; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lboj;Lbac;Let;Lcfy;)Z ARG 1 world ARG 3 pos METHOD a onEntityCollision (Lboj;Lbaq;Let;Lagi;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a activate (Lboj;Lbaq;Let;Laqj;Lafb;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a appendProperties (Lbok$a;)V ARG 1 builder METHOD b getComparatorOutput (Lboj;Lbaq;Let;)I ARG 1 state ARG 2 world METHOD c onRainTick (Lbaq;Let;)V ARG 1 world METHOD e isFullBoundsCubeForCulling (Lboj;)Z METHOD m getRayTraceShape (Lboj;Lbac;Let;)Lclj; METHOD o hasComparatorOutput (Lboj;)Z