CLASS bhq net/minecraft/block/FireBlock METHOD (Lbfr$c;)V ARG 1 builder METHOD a getPlacementState (Latw;)Lboj; ARG 1 context METHOD a trySpreadFire (Lbaq;Let;ILjava/util/Random;I)V METHOD a getTickRate (Lbau;)I METHOD a getBoundingShape (Lboj;Lbac;Let;)Lclj; ARG 1 state ARG 2 view ARG 3 pos METHOD a onBlockAdded (Lboj;Lbaq;Let;Lboj;)V ARG 1 world ARG 2 world ARG 3 pos METHOD a scheduledTick (Lboj;Lbaq;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD a canPlaceAt (Lboj;Lbau;Let;)Z ARG 1 world METHOD a getRenderingState (Lboj;Ley;Lboj;Lbar;Let;Let;)Lboj; ARG 1 state METHOD a appendProperties (Lbok$a;)V ARG 1 builder METHOD b randomDisplayTick (Lboj;Lbaq;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD c getRenderLayer ()Lbad; METHOD d registerDefaultFlammables ()V METHOD i canCollideWith ()Z