CLASS bie net/minecraft/block/HopperBlock METHOD (Lbfr$c;)V ARG 1 builder METHOD a getPlacementState (Latw;)Lboj; ARG 1 context METHOD a createBlockEntity (Lbac;)Lbmn; ARG 1 world METHOD a onPlaced (Lbaq;Let;Lboj;Lagr;Lavs;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a getBoundingShape (Lboj;Lbac;Let;)Lclj; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lboj;Lbac;Let;Lcfy;)Z ARG 1 world ARG 3 pos METHOD a onEntityCollision (Lboj;Lbaq;Let;Lagi;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a activate (Lboj;Lbaq;Let;Laqj;Lafb;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a neighborUpdate (Lboj;Lbaq;Let;Lbfr;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block METHOD a onBlockAdded (Lboj;Lbaq;Let;Lboj;)V ARG 1 world ARG 2 world ARG 3 pos METHOD a onBlockRemoved (Lboj;Lbaq;Let;Lboj;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a applyMirror (Lboj;Lbja;)Lboj; ARG 1 state METHOD a applyRotation (Lboj;Lbka;)Lboj; ARG 1 state ARG 2 rotation METHOD a appendProperties (Lbok$a;)V ARG 1 builder METHOD b getRenderType (Lboj;)Lbjx; METHOD b getComparatorOutput (Lboj;Lbaq;Let;)I ARG 1 state ARG 2 world METHOD c getRenderLayer ()Lbad; METHOD i hasSolidTopSurface (Lboj;Lbac;Let;)Z METHOD m getRayTraceShape (Lboj;Lbac;Let;)Lclj; METHOD o hasComparatorOutput (Lboj;)Z