CLASS cdt net/minecraft/fluid/LavaFluid CLASS cdt$a Flowing METHOD a appendProperties (Lbok$a;)V ARG 1 stateFactory METHOD c isStill (Lcdq;)Z ARG 1 state METHOD d (Lcdq;)I ARG 1 state CLASS cdt$b Still METHOD c isStill (Lcdq;)Z ARG 1 state METHOD d (Lcdq;)I ARG 1 state METHOD a getRenderLayer ()Lbad; METHOD a matchesType (Lcdp;)Z ARG 1 fluid METHOD b getBucketItem ()Lavn; METHOD b onRandomTick (Lbaq;Let;Lcdq;Ljava/util/Random;)V METHOD b toBlockState (Lcdq;)Lboj; METHOD d getBlastResistance ()F METHOD e getFlowing ()Lcdp; METHOD f getStill ()Lcdp; METHOD j getParticle ()Lft; METHOD k hasRandomTicks ()Z