CLASS bfp net/minecraft/block/BedBlock FIELD w color Lauq; METHOD a getPlacementState (Laty;)Lbom; METHOD a createBlockEntity (Lbae;)Lbmq; METHOD a onEntityLand (Lbae;Lagk;)V ARG 1 world METHOD a afterBreak (Lbas;Laql;Let;Lbom;Lbmq;Lavu;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity METHOD a onLandedUpon (Lbas;Let;Lagk;F)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a onBreak (Lbas;Let;Lbom;Laql;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a hasBlockEntityBreakingRender (Lbom;)Z METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z ARG 1 world ARG 3 pos METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state METHOD a appendProperties (Lbon$a;)V METHOD b getRenderType (Lbom;)Lbjz; METHOD c getRenderLayer ()Lbaf; METHOD d getColor ()Lauq; METHOD e getMaterialColor (Lbom;Lbae;Let;)Lcee; METHOD h getPistonBehavior (Lbom;)Lcef;