CLASS bft net/minecraft/block/Block CLASS bft$a METHOD equals (Ljava/lang/Object;)Z ARG 0 object CLASS bft$b OffsetType FIELD a NONE Lbft$b; FIELD b XZ Lbft$b; FIELD c XYZ Lbft$b; CLASS bft$c Builder FIELD a material Lced; FIELD b materialColor Lcee; FIELD c collidable Z FIELD d soundGroup Lbku; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lpz; METHOD (Lced;Lcee;)V ARG 1 material METHOD a noCollision ()Lbft$c; METHOD a setFrictionCoefficient (F)Lbft$c; METHOD a setStrength (FF)Lbft$c; ARG 1 hardness METHOD a setLuminance (I)Lbft$c; METHOD a copy (Lbft;)Lbft$c; METHOD a setSoundGroup (Lbku;)Lbft$c; METHOD a create (Lced;)Lbft$c; ARG 0 material METHOD a create (Lced;Lauq;)Lbft$c; ARG 0 material ARG 1 color METHOD a create (Lced;Lcee;)Lbft$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbft$c; METHOD b setStrength (F)Lbft$c; METHOD b copyDropTable (Lbft;)Lbft$c; METHOD c acceptRandomTicks ()Lbft$c; METHOD e withoutDropTable ()Lbft$c; FIELD b friction F FIELD c defaultState Lbom; FIELD e dropTableId Lpz; FIELD f translationKey Ljava/lang/String; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfc; FIELD n luminance I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbku; FIELD s material Lced; FIELD t materialColor Lcee; FIELD u stateFactory Lbon; FIELD v collidable Z METHOD Z_ getOffsetType ()Lbft$b; METHOD a canMobSpawnInside ()Z METHOD a createCubeShape (DDDDDD)Lclt; METHOD a getStateFromRawId (I)Lbom; METHOD a getPlacementState (Laty;)Lbom; METHOD a addStacksForDisplay (Laul;Lfh;)V METHOD a getBlockFromItem (Lavp;)Lbft; ARG 0 item METHOD a addInformation (Lavu;Lbae;Ljava/util/List;Laxe;)V ARG 1 stack ARG 3 tooltip METHOD a onEntityLand (Lbae;Lagk;)V ARG 1 world METHOD a getPickStack (Lbae;Let;Lbom;)Lavu; ARG 1 world ARG 2 pos METHOD a shouldDropItemsOnExplosion (Lbal;)Z METHOD a afterBreak (Lbas;Laql;Let;Lbom;Lbmq;Lavu;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity METHOD a dropExperience (Lbas;Let;I)V ARG 1 world ARG 2 pos METHOD a onSteppedOn (Lbas;Let;Lagk;)V ARG 1 world ARG 2 pos METHOD a onLandedUpon (Lbas;Let;Lagk;F)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a dropStack (Lbas;Let;Lavu;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbas;Let;Lbal;)V ARG 1 world ARG 2 pos METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a onBreak (Lbas;Let;Lbom;Laql;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a onBroken (Lbat;Let;Lbom;)V ARG 1 world ARG 2 pos METHOD a getTickRate (Lbaw;)I METHOD a hasBlockEntityBreakingRender (Lbom;)Z METHOD a allowsSpawning (Lbom;Lagk;)Z ARG 1 state METHOD a calcBlockBreakingDelta (Lbom;Laql;Lbae;Let;)F ARG 1 state ARG 2 player ARG 3 world METHOD a getBlockBrightness (Lbom;Lbac;Let;)I ARG 1 state ARG 2 view METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z ARG 1 world ARG 3 pos METHOD a (Lbom;Lbae;Let;Lcle;)Lclt; ARG 1 state ARG 2 view METHOD a getWeakRedstonePower (Lbom;Lbae;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a dropStacks (Lbom;Lbas;Let;)V METHOD a onBlockAction (Lbom;Lbas;Let;II)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lbom;Lbas;Let;Lagk;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockBreakStart (Lbom;Lbas;Let;Laql;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onStacksDropped (Lbom;Lbas;Let;Lavu;)V METHOD a neighborUpdate (Lbom;Lbas;Let;Lbft;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block METHOD a dropStacks (Lbom;Lbas;Let;Lbmq;)V METHOD a dropStacks (Lbom;Lbas;Let;Lbmq;Lagk;Lavu;)V METHOD a onBlockAdded (Lbom;Lbas;Let;Lbom;)V ARG 3 pos METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V ARG 3 pos ARG 4 state METHOD a rayTrace (Lbom;Lbas;Let;Lckz;Lckz;)Lckw; METHOD a scheduledTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD a canPlaceAt (Lbom;Lbaw;Let;)Z ARG 1 world METHOD a applyMirror (Lbom;Lbjc;)Lbom; ARG 1 state METHOD a applyRotation (Lbom;Lbkc;)Lbom; ARG 1 state METHOD a getDroppedStacks (Lbom;Lchr$a;)Ljava/util/List; ARG 1 state METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state METHOD a getDroppedStacks (Lbom;Luk;Let;Lbmq;)Ljava/util/List; METHOD a getDroppedStacks (Lbom;Luk;Let;Lbmq;Lagk;Lavu;)Ljava/util/List; METHOD a appendProperties (Lbon$a;)V METHOD a matches (Lxy;)Z METHOD b getRenderType (Lbom;)Lbjz; METHOD b getStrongRedstonePower (Lbom;Lbae;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos METHOD b getComparatorOutput (Lbom;Lbas;Let;)I ARG 1 state ARG 2 world METHOD b randomDisplayTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD b dropStacks (Lbom;Lchr$a;)V METHOD c getRenderLayer ()Lbaf; METHOD c onRainTick (Lbas;Let;)V ARG 1 world METHOD c isNaturalStone (Lbft;)Z METHOD c canCollideWith (Lbom;)Z METHOD c getAmbientOcclusionLightLevel (Lbom;Lbae;Let;)F METHOD c randomTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD d isNaturalDirt (Lbft;)Z METHOD d isAir (Lbom;)Z METHOD d isSimpleFullBlock (Lbom;Lbae;Let;)Z METHOD e isFullBoundsCubeForCulling (Lbom;)Z METHOD e getMaterialColor (Lbom;Lbae;Let;)Lcee; METHOD f getFluidState (Lbom;)Lcdz; METHOD g hasBlockEntity ()Z METHOD g emitsRedstonePower (Lbom;)Z METHOD g canSuffocate (Lbom;Lbae;Let;)Z METHOD h getItem ()Lavp; METHOD h getPistonBehavior (Lbom;)Lcef; METHOD i canCollideWith ()Z METHOD i hasSolidTopSurface (Lbom;Lbae;Let;)Z METHOD j getDropTableId ()Lpz; METHOD j getRawIdFromState (Lbom;)I METHOD j getHardness (Lbom;Lbae;Let;)F ARG 1 state ARG 2 world METHOD k getBlastResistance ()F METHOD k getLuminance (Lbom;)I METHOD l getTextComponent ()Ljb; METHOD l getMaterial (Lbom;)Lced; METHOD m getTranslationKey ()Ljava/lang/String; METHOD m hasRandomTicks (Lbom;)Z METHOD m getRayTraceShape (Lbom;Lbae;Let;)Lclt; METHOD n getFrictionCoefficient ()F METHOD o getStateFactory ()Lbon; METHOD o hasComparatorOutput (Lbom;)Z METHOD p getDefaultState ()Lbom; METHOD p setDefaultState (Lbom;)V METHOD q getSoundGroup (Lbom;)Lbku; METHOD q getOffsetPos (Lbom;Lbae;Let;)Lckz; ARG 1 state ARG 2 view