CLASS bla net/minecraft/block/StairsBlock FIELD C baseBlock Lbft; FIELD D baseBlockState Lbom; FIELD a FACING Lbpg; METHOD a getPlacementState (Laty;)Lbom; METHOD a onSteppedOn (Lbas;Let;Lagk;)V ARG 1 world ARG 2 pos METHOD a onDestroyedByExplosion (Lbas;Let;Lbal;)V ARG 1 world ARG 2 pos METHOD a onBroken (Lbat;Let;Lbom;)V ARG 1 world ARG 2 pos METHOD a getTickRate (Lbaw;)I METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z ARG 1 world ARG 3 pos METHOD a onBlockBreakStart (Lbom;Lbas;Let;Laql;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockAdded (Lbom;Lbas;Let;Lbom;)V ARG 1 world ARG 2 world ARG 3 pos METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a scheduledTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD a applyMirror (Lbom;Lbjc;)Lbom; ARG 1 state METHOD a applyRotation (Lbom;Lbkc;)Lbom; ARG 1 state METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state METHOD a appendProperties (Lbon$a;)V METHOD b randomDisplayTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD c getRenderLayer ()Lbaf; METHOD c canCollideWith (Lbom;)Z METHOD f getFluidState (Lbom;)Lcdz; METHOD i canCollideWith ()Z METHOD i hasSolidTopSurface (Lbom;Lbae;Let;)Z METHOD k getBlastResistance ()F