CLASS ars net/minecraft/block/BlockLiquidBase FIELD b LEVEL Laxg; METHOD a deserializeState (I)Lawr; ARG 0 meta METHOD a getTickRate (Lams;)I ARG 0 world METHOD a adjustMovement (Lams;Let;Lve;Lbhc;)Lbhc; ARG 0 world ARG 1 pos ARG 2 entity ARG 3 movement METHOD a (Lamw;Let;Lfa;)Z ARG 0 view ARG 1 pos ARG 2 facing METHOD a getRenderType (Lawr;)Lath; ARG 0 state METHOD a update (Lawr;Lams;Let;Laou;Let;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a randomDisplayTick (Lawr;Lams;Let;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD a getCollisionBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD a shouldRenderSide (Lawr;Lamw;Let;Lfa;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD a getDropItem (Lawr;Ljava/util/Random;I)Lail; ARG 0 state ARG 1 random ARG 2 fortune METHOD a canCollideWith (Lawr;Z)Z ARG 0 state METHOD a getFlowingBlock (Lbcx;)Laqc; ARG 0 material METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD b createStateFactory ()Laws; METHOD b isNotSolid (Lamw;Let;)Z ARG 0 view ARG 1 pos METHOD b isFullBoundsCubeForCulling (Lawr;)Z ARG 0 state METHOD b getBoundingBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD b getStillBlock (Lbcx;)Laud; ARG 0 material METHOD c onBlockAdded (Lams;Let;Lawr;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c isFullBoundsCubeForConnection (Lawr;)Z ARG 0 state METHOD e serializeState (Lawr;)I ARG 0 state METHOD e getBlockBrightness (Lawr;Lamw;Let;)I ARG 0 state ARG 1 view ARG 2 pos METHOD f getRenderLayer ()Lamk;