CLASS atc net/minecraft/block/BlockRedstoneOre FIELD a lit Z METHOD (Z)V ARG 0 lit METHOD a getDropAmount (ILjava/util/Random;)I ARG 0 fortune ARG 1 random METHOD a getTickRate (Lams;)I ARG 0 world METHOD a onBlockBreakStart (Lams;Let;Laeb;)V ARG 0 world ARG 1 pos ARG 2 player METHOD a getPickStack (Lams;Let;Lawr;)Lain; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Lams;Let;Lawr;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a activate (Lams;Let;Lawr;Laeb;Ltz;Lfa;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onSteppedOn (Lams;Let;Lve;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a randomDisplayTick (Lawr;Lams;Let;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD a getDropItem (Lawr;Ljava/util/Random;I)Lail; ARG 0 state ARG 1 random ARG 2 fortune METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD b lightUp (Lams;Let;)V ARG 0 world ARG 1 pos METHOD b randomTick (Lams;Let;Lawr;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD c emitLightParticles (Lams;Let;)V ARG 0 world ARG 1 pos METHOD u getStackFromState (Lawr;)Lain; ARG 0 state