CLASS ani net/minecraft/world/biome/BiomeGenerator FIELD A surfaceDecorationCountFraction F FIELD B flowerCount I FIELD C tallGrassCount I FIELD D deadBushCount I FIELD E caveMushroomBrownCount I FIELD F reedsCount I FIELD G cactusCount I FIELD H surfaceGravelCount I FIELD I surfaceSandCount I FIELD J surfaceClayCount I FIELD K hugeMushroomCount I FIELD L springs Z FIELD a decorating Z FIELD b chunkPos Let; FIELD c settings Layv; FIELD d surfaceClay Lazs; FIELD e surfaceSand Lazs; FIELD f surfaceGravel Lazs; FIELD g depositDirt Lazs; FIELD h depositGravel Lazs; FIELD i depositGranite Lazs; FIELD j depositDiorite Lazs; FIELD k depositAndesite Lazs; FIELD l depositCoal Lazs; FIELD m depositiron Lazs; FIELD n depositGold Lazs; FIELD o depositRedstone Lazs; FIELD p depositDiamond Lazs; FIELD q depositLapis Lazs; FIELD r flower Lazt; FIELD s caveMushroomBrown Lazs; FIELD t caveMushroomRed Lazs; FIELD u hugeMushroom Lazs; FIELD v reeds Lazs; FIELD w cactus Lazs; FIELD x waterlily Lazs; FIELD y waterlilyCount I FIELD z surfaceDecorationCount I METHOD a generateDeposits (Lams;Ljava/util/Random;)V ARG 0 world ARG 1 rand METHOD a generateAtHeight (Lams;Ljava/util/Random;ILazs;II)V ARG 0 world ARG 1 rand ARG 2 count ARG 3 decorator ARG 4 minHeight ARG 5 maxHeight METHOD a decorate (Lams;Ljava/util/Random;Lanf;Let;)V ARG 0 world ARG 1 rand ARG 2 biome ARG 3 chunkPos METHOD a decorate (Lanf;Lams;Ljava/util/Random;)V ARG 0 biome ARG 1 world ARG 2 rand METHOD b generateWithSpread (Lams;Ljava/util/Random;ILazs;II)V ARG 0 world ARG 1 rand ARG 2 count ARG 3 decorator ARG 4 centerHeight ARG 5 spread