CLASS aph net/minecraft/entity/mob/DrownedEntity CLASS aph$a METHOD a canStart ()Z METHOD b shouldContinue ()Z CLASS aph$c METHOD a canStart ()Z METHOD a isTargetPos (Lbbt;Let;)Z METHOD b shouldContinue ()Z METHOD c start ()V METHOD d onRemove ()V CLASS aph$d METHOD a canStart ()Z METHOD b shouldContinue ()Z METHOD c start ()V CLASS aph$e DrownedMoveControl FIELD i drowned Laph; METHOD a tick ()V CLASS aph$f METHOD a canStart ()Z METHOD b shouldContinue ()Z METHOD c start ()V METHOD d onRemove ()V METHOD e tick ()V CLASS aph$g METHOD a canStart ()Z METHOD c start ()V METHOD d onRemove ()V METHOD D getAmbientSound ()Lxm; METHOD a initEquipment (Lafn;)V METHOD a attack (Lahe;F)V ARG 1 target METHOD a prepareEntityData (Lbbq;Lafn;Lahh;Lahp;Lhs;)Lahp; ARG 3 difficulty METHOD a canSpawn (Lbbq;Lahh;)Z METHOD af getSoundSwim ()Lxm; METHOD b createNavigation (Lbbp;)Lalg; METHOD bx canFly ()Z METHOD cv getDeathSound ()Lxm; METHOD dB getSoundStep ()Lxm; METHOD dC getSkull ()Lawo; METHOD e getHurtSound (Lage;)Lxm;