CLASS apy net/minecraft/entity/mob/PillagerEntity FIELD bD inventory Lafx; METHOD D getAmbientSound ()Lxm; METHOD G cannotDespawn ()Z METHOD N getLimitPerChunk ()I METHOD a initEquipment (Lafn;)V METHOD a attack (Lahe;F)V ARG 1 target METHOD a pickupItem (Laoy;)V METHOD a prepareEntityData (Lbbq;Lafn;Lahh;Lahp;Lhs;)Lahp; ARG 3 difficulty METHOD a canSpawn (Lbbq;Lahh;)Z METHOD a readCustomDataFromTag (Lhs;)V METHOD b writeCustomDataToTag (Lhs;)V METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD ca initAttributes ()V METHOD cv getDeathSound ()Lxm; METHOD d addBonusForWave (IZ)V ARG 1 wave METHOD dz hasArmsRaised ()Z METHOD e getHurtSound (Lage;)Lxm; METHOD n prepareGoals ()V METHOD r isTeammate (Lagv;)Z METHOD s setArmsRaised (Z)V METHOD y_ initDataTracker ()V