CLASS none/jc net/minecraft/network/packet/server/SPacketPlayerState CLASS none/jc$a State FIELD a BREAK_START Lnone/jc$a; FIELD b BREAK_CANCEL Lnone/jc$a; FIELD c BREAK_END Lnone/jc$a; FIELD d DROP_STACK Lnone/jc$a; FIELD e DROP_ITEM Lnone/jc$a; FIELD f ITEM_USE_FINISH Lnone/jc$a; FIELD g ITEM_HAND_SWAP Lnone/jc$a; FIELD a pos Lnone/cn; FIELD b hitFace Lnone/cu; FIELD c state Lnone/jc$a; METHOD (Lnone/jc$a;Lnone/cn;Lnone/cu;)V ARG 0 state ARG 1 pos ARG 2 facing METHOD a getPos ()Lnone/cn; METHOD a readPacket (Lnone/es;)V ARG 0 packet METHOD b getHitFace ()Lnone/cu; METHOD b writePacket (Lnone/es;)V ARG 0 packet METHOD c getState ()Lnone/jc$a;