CLASS none/bnz CLASS none/bnz$a METHOD a createParticle (ILnone/aiw;DDDDDD[I)Lnone/bnl; ARG 0 particleId ARG 1 world ARG 2 x ARG 3 y ARG 4 z ARG 5 velocityX ARG 6 velocityY ARG 7 velocityZ ARG 8 extra METHOD a buildGeometry (Lnone/bon;Lnone/sg;FFFFFF)V ARG 0 vertexBuffer ARG 1 entity METHOD b getParticleGroup ()I