CLASS net/minecraft/class_7438 net/minecraft/network/packet/s2c/play/ChatMessageS2CPacket COMMENT A packet used to send a chat message to the clients. COMMENT COMMENT
The content is not wrapped in any way (e.g. by {@code chat.type.text} text); the COMMENT raw message content is sent to the clients, and they will wrap it (see {@link COMMENT net.minecraft.client.gui.hud.ChatHudListener#format}.) If custom formats are needed, COMMENT either send it as a {@link GameMessageS2CPacket game message} or use a server resource pack. COMMENT COMMENT
Messages that took more than {@link #TIME_TO_LIVE} to reach the clients are COMMENT considered expired. This is measured from the time the client sent the chat message COMMENT to the server. Note that unlike {@link COMMENT net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket} expired messages are not COMMENT discarded by the clients; they instead log a warning. COMMENT COMMENT
Chat messages have signatures. It is possible to use a bogus signature - such as
COMMENT {@link NetworkEncryptionUtils.SignatureData#NONE} - to send a chat message; however
COMMENT if the signature is invalid (e.g. because the text's content differs from the one
COMMENT sent by the client, or because the passed signature is invalid) the client will
COMMENT log a warning. See {@link NetworkEncryptionUtils#updateSignature} for how the message
COMMENT is signed.
COMMENT
COMMENT @see net.minecraft.server.network.ServerPlayerEntity#sendChatMessage
COMMENT @see net.minecraft.client.network.ClientPlayNetworkHandler#onChatMessage
FIELD comp_758 Lnet/minecraft/class_2561;
COMMENT the unwrapped chat message
FIELD field_39085 TIME_TO_LIVE Ljava/time/Duration;
METHOD