CLASS bie METHOD (Lbet$c;)V ARG 0 builder METHOD a getPickStack (Lazg;Leq;Lbnh;)Lauv; ARG 0 world ARG 1 pos ARG 2 state METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje; ARG 0 state ARG 1 view ARG 2 pos METHOD a (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 random METHOD a appendProperties (Lbni$a;)V ARG 0 builder METHOD b canPlantOnTop (Lbnh;Lazg;Leq;)Z ARG 0 floor ARG 1 view ARG 2 floorPos