CLASS bgo net/minecraft/block/BlockFalling FIELD b fallInstantly Z METHOD (Lbet$c;)V ARG 0 builder METHOD a getTickRate (Lazx;)I ARG 0 world METHOD a onBlockAdded (Lbnh;Lazt;Leq;Lbnh;)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 random METHOD a getRenderingState (Lbnh;Lev;Lbnh;Lazu;Leq;Leq;)Lbnh; ARG 0 state ARG 5 pos METHOD b randomDisplayTick (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD k canFallThrough (Lbnh;)Z ARG 0 state METHOD w getColor (Lbnh;)I ARG 0 state