CLASS csq net/minecraft/client/gui/menu/GuiBackupLevel CLASS csq$1 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS csq$2 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS csq$3 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS csq$4 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS csq$5 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS csq$6 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS csq$7 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY FIELD a saveButton Lcmm; FIELD f callback Lcoy; FIELD h levelName Ljava/lang/String; METHOD (Lcoy;Ljava/lang/String;)V ARG 0 callback ARG 1 levelName METHOD a draw (IIF)V ARG 0 mouseX ARG 1 mouseY ARG 2 delta METHOD a backupLevel (Lceu;Ljava/lang/String;)V ARG 0 level ARG 1 name METHOD b onScaleChanged (Lclp;II)V ARG 0 game ARG 1 width ARG 2 height METHOD c onInitialized ()V METHOD f update ()V METHOD h commit ()V METHOD keyPressed (III)Z ARG 0 keyCode ARG 1 scanCode METHOD n onClosed ()V