CLASS dhd net/minecraft/client/render/entity/EntityRendererArmor FIELD a renderer Ldfg; FIELD b SKIN Lpu; FIELD c modelLeggings Lcuu; FIELD d modelBody Lcuu; FIELD e alpha F FIELD f red F FIELD g green F FIELD h blue F FIELD i ignoreGlint Z FIELD j ARMOR_TEXTURE_CACHE Ljava/util/Map; METHOD (Ldfg;)V ARG 0 renderer METHOD a shouldMergeTextures ()Z METHOD a getArmor (Laga;)Lcuu; ARG 0 slot METHOD a render (Lage;FFFFFFF)V ARG 0 entity METHOD a renderArmor (Lage;FFFFFFFLaga;)V ARG 0 wearer ARG 8 slot METHOD a getArmorTexture (Lasq;Z)Lpu; ARG 0 armor ARG 1 getPants METHOD a renderEnchantedGlint (Ldfg;Lage;Lcuu;FFFFFFF)V ARG 0 renderer ARG 1 wearer ARG 2 model METHOD am_ init ()V METHOD b isLegs (Laga;)Z ARG 0 slot