CLASS agf net/minecraft/entity/mob/EntityMob FIELD a MOB_FLAGS Lpj; FIELD bA handDropChances [F FIELD bB armorDropChances [F FIELD bC visibilityCache Lakh; FIELD bD handItems Lfe; FIELD bE armorItems Lfe; FIELD bF pickUpLoot Z FIELD bG persistent Z FIELD bH pathNodeTypeWeights Ljava/util/Map; FIELD bI lootTable Lpu; FIELD bJ lootTableSeed J FIELD bK leashed Z FIELD bL holdingEntity Lafv; FIELD bM leashTag Lhm; FIELD b_ experiencePoints I FIELD bv actionMove Lahf; FIELD bw actionJump Lahd; FIELD by goalSelector Laia; FIELD bz targetSelector Laia; FIELD c target Lage; METHOD A playSoundAmbient ()V METHOD D getSoundAmbient ()Lww; METHOD F getLootTableId ()Lpu; METHOD H checkDespawn ()V METHOD I mobTick ()V METHOD N getLimitPerChunk ()I METHOD P setPersistent ()V METHOD S_ update ()V METHOD Y updateLogic ()V METHOD a initEquipment (Laen;)V ARG 0 difficulty METHOD a dropEquipment (Lafe;IZ)V METHOD a startRiding (Lafv;Z)Z ARG 0 entity ARG 1 ignoreRequirements METHOD a setEquipmentDropChance (Laga;F)V ARG 0 slot ARG 1 value METHOD a setEquippedStack (Laga;Lauv;)V ARG 0 slot ARG 1 stack METHOD a canBeLeashedBy (Lapr;)Z ARG 0 player METHOD a interactMob (Lapr;Laeo;)Z ARG 0 player ARG 1 playerHand METHOD a (Lazu;Laen;Lagn;Lhm;)Lagn; ARG 1 difficulty METHOD a getPathNodeTypeWeight (Lcdq;)F ARG 0 type METHOD a setPathNodeTypeWeight (Lcdq;F)V ARG 0 type ARG 1 weight METHOD a deserializeCustomData (Lhm;)V ARG 0 tag METHOD a detachLeash (ZZ)V ARG 0 sendPacket ARG 1 dropLeadStack METHOD aU getItemsHand ()Ljava/lang/Iterable; METHOD aV getItemsArmor ()Ljava/lang/Iterable; METHOD b attachLeash (Lafv;Z)V ARG 0 entity ARG 1 sendPacket METHOD b getEquippedStack (Laga;)Lauv; ARG 0 slot METHOD b interact (Lapr;Laeo;)Z ARG 0 player ARG 1 hand METHOD b createNavigation (Lazt;)Lakc; ARG 0 world METHOD b serializeCustomData (Lhm;)V ARG 0 tag METHOD b canTrack (Ljava/lang/Class;)Z METHOD bp getSafeFallDistance ()I METHOD cW getMainHand ()Lagd; METHOD cb initAttributes ()V METHOD dk canPickUpLoot ()Z METHOD dl isPersistent ()Z METHOD dn isLeashed ()Z METHOD do getHoldingEntity ()Lafv; METHOD dp isAiDisabled ()Z METHOD dq isLeftHanded ()Z METHOD ds deserializeLeashTag ()V METHOD e getPreferredEquipmentSlot (Lauv;)Laga; ARG 0 stack METHOD f setTarget (Lage;)V ARG 0 value METHOD k updateMovement ()V METHOD n initAi ()V METHOD p getActionLook ()Lahe; METHOD p setCanPickUpLoot (Z)V ARG 0 value METHOD q setAiDisabled (Z)V ARG 0 value METHOD r setLeftHanded (Z)V ARG 0 value METHOD s getActionJump ()Lahd; METHOD u getVisibilityCache ()Lakh; METHOD v getTarget ()Lage; METHOD y_ initDataTracker ()V