CLASS aqg net/minecraft/entity/projectile/EntityShulkerBullet METHOD S_ update ()V METHOD a shouldRender (D)Z ARG 0 distanceSq METHOD a damage (Lafe;F)Z ARG 0 source ARG 1 damage METHOD a deserializeCustomData (Lhm;)V ARG 0 tag METHOD aD doesCollide ()Z METHOD aX isOnFire ()Z METHOD b serializeCustomData (Lhm;)V ARG 0 tag METHOD bX getSoundCategory ()Lwy; METHOD y_ initDataTracker ()V