CLASS bhs net/minecraft/block/Block CLASS bhs$a NeighborGroup FIELD a self Lbqp; FIELD b other Lbqp; FIELD c facing Ley; METHOD (Lbqp;Lbqp;Ley;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bhs$b OffsetType FIELD a NONE Lbhs$b; FIELD b XZ Lbhs$b; FIELD c XYZ Lbhs$b; CLASS bhs$c Settings FIELD a material Lcgf; FIELD b materialColor Lcgg; FIELD c collidable Z FIELD d soundGroup Lbmv; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lqd; FIELD k dynamicBounds Z METHOD (Lcgf;Lcgg;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbhs$c; METHOD a friction (F)Lbhs$c; ARG 1 friction METHOD a strength (FF)Lbhs$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbhs$c; ARG 1 luminance METHOD a copy (Lbhs;)Lbhs$c; ARG 0 source METHOD a sounds (Lbmv;)Lbhs$c; ARG 1 soundGroup METHOD a of (Lcgf;)Lbhs$c; ARG 0 material METHOD a of (Lcgf;Lawf;)Lbhs$c; ARG 0 material ARG 1 color METHOD a of (Lcgf;Lcgg;)Lbhs$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbhs$c; METHOD b strength (F)Lbhs$c; ARG 1 strength METHOD b dropsLike (Lbhs;)Lbhs$c; ARG 1 source METHOD c ticksRandomly ()Lbhs$c; METHOD d hasDynamicBounds ()Lbhs$c; METHOD e dropsNothing ()Lbhs$c; FIELD a FACINGS [Ley; FIELD b friction F FIELD c defaultState Lbqp; FIELD d dynamicBounds Z FIELD e dropTableId Lqd; FIELD f translationKey Ljava/lang/String; FIELD g cachedItem Laxd; FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfc; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbmv; FIELD s material Lcgf; FIELD t materialColor Lcgg; FIELD u stateFactory Lbqq; FIELD v collidable Z METHOD (Lbhs$c;)V ARG 1 settings METHOD W_ getOffsetType ()Lbhs$b; METHOD a canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcnq; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbqp; ARG 0 stateId METHOD a getPlacementState (Lavn;)Lbqp; ARG 1 ctx METHOD a addStacksForDisplay (Lawa;Lfh;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Laxd;)Lbhs; ARG 0 item METHOD a buildTooltip (Laxi;Lbcb;Ljava/util/List;Lays;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbcb;Lahe;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbcb;Let;Lbqp;)Laxi; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbcj;)Z ARG 1 explosion METHOD a afterBreak (Lbcq;Laro;Let;Lbqp;Lbot;Laxi;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a dropExperience (Lbcq;Let;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbcq;Let;Lahe;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbcq;Let;Lahe;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbcq;Let;Laxi;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbcq;Let;Lbcj;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbcq;Let;Lbqp;Lahn;Laxi;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbcq;Let;Lbqp;Laro;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbcr;Let;Lbqp;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbcu;)I ARG 1 world METHOD a (Lbhs;)Z ARG 0 block METHOD a getLuminance (Lbqp;)I ARG 1 state METHOD a allowsSpawning (Lbqp;Lahe;)Z ARG 1 state ARG 2 entity METHOD a calcBlockBreakingDelta (Lbqp;Laro;Lbcb;Let;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbqp;Lavn;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbqp;Lbbz;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqp;Lbcb;Let;Lcij;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbqp;Lbcb;Let;Lcnb;)Lcnq; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbqp;Lbcb;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbqp;Lbcq;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbqp;Lbcq;Let;II)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lbqp;Lbcq;Let;Lahe;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbqp;Lbcq;Let;Laro;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbqp;Lbcq;Let;Laro;Lafz;Lcms;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a onStacksDropped (Lbqp;Lbcq;Let;Laxi;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbqp;Lbcq;Let;Lbhs;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbqp;Lbcq;Let;Lbot;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbqp;Lbcq;Let;Lbot;Lahe;Laxi;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockAdded (Lbqp;Lbcq;Let;Lbqp;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqp;Lbcq;Let;Lbqp;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbqp;Lbcq;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbqp;Lbcr;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbqp;Lbcu;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbqp;Lbld;)Lbqp; ARG 1 state ARG 2 mirror METHOD a rotate (Lbqp;Lbmd;)Lbqp; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbqp;Lbqp;Lbcq;Let;)Lbqp; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbqp;Lbqp;Lbcr;Let;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a skipRenderingSide (Lbqp;Lbqp;Ley;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbqp;Lcjn$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbqp;Let;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbqp;Ley;Lbqp;Lbcr;Let;Let;)Lbqp; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbqp;Lur;Let;Lbot;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbqp;Lur;Let;Lbot;Lahe;Laxi;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbqq$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcnq;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcnq;Ley;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lyj;)Z ARG 1 tag METHOD a_ isTranslucent (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b (Lbhs;)Z ARG 0 block METHOD b hasComparatorOutput (Lbqp;)Z ARG 1 state METHOD b getAmbientOcclusionLightLevel (Lbqp;Lbcb;Let;)F ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbqp;Lbcb;Let;Lcnb;)Lcnq; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbqp;Lbcb;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbqp;Lbcq;Let;)Lagd; ARG 1 state ARG 2 world ARG 3 pos METHOD b onScheduledTick (Lbqp;Lbcq;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbqp;Lbcr;Let;)Lbqp; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbqp;Lbcr;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbqp;Lcjn$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbcc; METHOD c onRainTick (Lbcq;Let;)V ARG 1 world ARG 2 pos METHOD c isNaturalStone (Lbhs;)Z ARG 0 block METHOD c getRenderType (Lbqp;)Lbma; ARG 1 state METHOD c isSimpleFullBlock (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbqp;Lbcb;Let;Ley;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbqp;Lbcq;Let;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbqp;Lbcq;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d isNaturalDirt (Lbhs;)Z ARG 0 block METHOD d hasBlockEntityBreakingRender (Lbqp;)Z ARG 1 state METHOD d getMapColor (Lbqp;Lbcb;Let;)Lcgg; ARG 1 state ARG 2 view ARG 3 pos METHOD e isAir (Lbqp;)Z ARG 1 state METHOD e (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbqp;)Z ARG 1 state METHOD f canSuffocate (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD g hasBlockEntity ()Z METHOD g getFluidState (Lbqp;)Lcgb; ARG 1 state METHOD g (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h emitsRedstonePower (Lbqp;)Z ARG 1 state METHOD h hasSolidTopSurface (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqd; METHOD i getPistonBehavior (Lbqp;)Lcgh; ARG 1 state METHOD i getHardness (Lbqp;Lbcb;Let;)F ARG 1 state ARG 2 world ARG 3 pos METHOD j getBlastResistance ()F METHOD j shouldPostProcess (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljc; METHOD k getRawIdFromState (Lbqp;)I ARG 0 state METHOD k (Lbqp;Lbcb;Let;)Lcnq; ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbqp;)Lcgf; ARG 1 state METHOD l getRayTraceShape (Lbqp;Lbcb;Let;)Lcnq; ARG 1 state ARG 2 view ARG 3 pos METHOD m getFrictionCoefficient ()F METHOD m hasRandomTicks (Lbqp;)Z ARG 1 state METHOD m isFullOpaque (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD n getStateFactory ()Lbqq; METHOD n (Lbqp;)Z ARG 1 state METHOD n getLightSubtracted (Lbqp;Lbcb;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD o getDefaultState ()Lbqp; METHOD o setDefaultState (Lbqp;)V ARG 1 state METHOD o usesNeighborLightValues (Lbqp;Lbcb;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbqp;)Lbmv; ARG 1 state METHOD p getOffsetPos (Lbqp;Lbcb;Let;)Lcmw; ARG 1 state ARG 2 view ARG 3 blockPos