CLASS dfb net/minecraft/client/render/GameRenderer FIELD A backgroundRenderer Ldfa; FIELD F floatingItem Laxi; FIELD G floatingItemTimeLeft I FIELD H floatingItemWidth F FIELD I floatingItemHeight F FIELD J shader Ldfk; FIELD M SHADERS_LOCATIONS [Lqd; FIELD N forcedShaderIndex I FIELD O shadersEnabled Z FIELD a firstPersonRenderer Ldfd; FIELD b SHADER_COUNT I FIELD c LOGGER Lorg/apache/logging/log4j/Logger; FIELD d RAIN_LOC Lqd; FIELD e SNOW_LOC Lqd; FIELD f client Lcqd; FIELD g resourceContainer Lwo; FIELD h random Ljava/util/Random; FIELD i viewDistance F FIELD j mapRenderer Lcqu; FIELD l targetedEntity Lahe; FIELD q tickEndSkyDarkness F FIELD r tickStartSkyDarkness F FIELD t blockOutlineEnabled Z FIELD u lastWorldIconUpdate J FIELD v lastRenderTime J FIELD w lightmapTextureManager Ldfg; METHOD (Lcqd;Lwo;)V ARG 1 client METHOD a updateTargetedEntity (F)V ARG 1 tickDelta METHOD a renderWorld (FJ)V ARG 1 tickDelta METHOD a render (FJZ)V ARG 1 tickDelta ARG 2 startTime ARG 4 fullRender METHOD a renderFloatingItem (IIF)V ARG 1 scaledWidth ARG 2 scaledHeight ARG 3 tickDelta METHOD a onCameraEntitySet (Lahe;)V METHOD a showFloatingItem (Laxi;)V ARG 1 item METHOD a (Ldff;FDDD)V ARG 2 tickDelta METHOD a loadShader (Lqd;)V METHOD b disableShader ()V METHOD b renderCenter (FJ)V ARG 1 tickDelta METHOD c toggleShadersEnabled ()V METHOD d getSkyDarkness (F)F ARG 1 tickDelta METHOD e tick ()V METHOD f getShader ()Ldfk; METHOD h disableLightmap ()V METHOD i enableLightmap ()V METHOD k getMapRenderer ()Lcqu; METHOD l getClient ()Lcqd; METHOD m getViewDistance ()F METHOD o updateWorldIcon ()V METHOD p shouldRenderBlockOutline ()Z