CLASS dqk net/minecraft/client/render/model/BasicBakedModel CLASS dqk$a Builder FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c itemPropertyOverrides Ldgj; FIELD d usesAo Z FIELD e particleTexture Ldos; FIELD f depthInGui Z FIELD g transformation Ldgl; METHOD (Lbqp;Ldqc;Ldos;Ljava/util/Random;J)V ARG 1 state ARG 2 bakedModel ARG 3 sprite ARG 4 random ARG 5 randomSeed METHOD (Ldgd;Ldgj;)V ARG 1 unbakedModel ARG 2 itemPropertyOverrides METHOD (ZZLdgl;Ldgj;)V ARG 1 usesAo ARG 2 depthInGui ARG 3 transformation ARG 4 itemPropertyOverrides METHOD a addQuad (Ldfy;)Ldqk$a; ARG 1 quad METHOD a setParticle (Ldos;)Ldqk$a; ARG 1 sprite METHOD a addQuad (Ley;Ldfy;)Ldqk$a; ARG 1 side ARG 2 quad METHOD b build ()Ldqc; FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c usesAo Z FIELD d depthInGui Z FIELD e sprite Ldos; FIELD f transformation Ldgl; FIELD g itemPropertyOverrides Ldgj; METHOD (Ljava/util/List;Ljava/util/Map;ZZLdos;Ldgl;Ldgj;)V ARG 1 quads ARG 2 faceQuads ARG 3 usesAo ARG 4 is3dInGui ARG 5 sprite ARG 6 transformation ARG 7 itemPropertyOverrides