CLASS ago net/minecraft/entity/damage/DamageSource FIELD A exhaustion F FIELD B fire Z FIELD C projectile Z FIELD D scaleWithDifficulty Z FIELD E magic Z FIELD F explosive Z FIELD a IN_FIRE Lago; FIELD b LIGHTNING_BOLT Lago; FIELD c ON_FIRE Lago; FIELD d LAVA Lago; FIELD e HOT_FLOOR Lago; FIELD f IN_WALL Lago; FIELD g CRAMMING Lago; FIELD h DROWN Lago; FIELD i STARVE Lago; FIELD j CACTUS Lago; FIELD k FALL Lago; FIELD l FLY_INTO_WALL Lago; FIELD m OUT_OF_WORLD Lago; FIELD n GENERIC Lago; FIELD o MAGIC Lago; FIELD p WITHER Lago; FIELD q ANVIL Lago; FIELD r FALLING_BLOCK Lago; FIELD s DRAGON_BREATH Lago; FIELD t FIREWORKS Lago; FIELD u DRYOUT Lago; FIELD v SWEET_BERRY_BUSH Lago; FIELD w name Ljava/lang/String; FIELD x bypassesArmor Z FIELD y damageToCreative Z FIELD z unblockable Z METHOD (Ljava/lang/String;)V ARG 1 name METHOD a netherBed ()Lago; METHOD a thorns (Lahe;)Lago; ARG 0 attacker METHOD a trident (Lahe;Lahe;)Lago; METHOD a mobProjectile (Lahe;Lahn;)Lago; ARG 0 projectile ARG 1 attacker METHOD a mob (Lahn;)Lago; ARG 0 attacker METHOD a player (Laro;)Lago; ARG 0 attacker METHOD a arrow (Lars;Lahe;)Lago; ARG 0 projectile ARG 1 attacker METHOD a explosiveProjectile (Lart;Lahe;)Lago; ARG 0 projectile ARG 1 attacker METHOD a explosion (Lbcj;)Lago; ARG 0 explosion METHOD b isProjectile ()Z METHOD b thrownProjectile (Lahe;Lahe;)Lago; ARG 0 projectile ARG 1 attacker METHOD b explosion (Lahn;)Lago; ARG 0 attacker METHOD c setProjectile ()Lago; METHOD c magic (Lahe;Lahe;)Lago; ARG 0 magic ARG 1 attacker METHOD c getDeathMessage (Lahn;)Ljc; METHOD d isExplosive ()Z METHOD e setExplosive ()Lago; METHOD f doesBypassArmor ()Z METHOD g getExhaustion ()F METHOD h doesDamageToCreative ()Z METHOD i isUnblockable ()Z METHOD j getSource ()Lahe; METHOD k getAttacker ()Lahe; METHOD l setBypassesArmor ()Lago; METHOD m setDamageToCreative ()Lago; METHOD n setUnblockable ()Lago; METHOD o setFire ()Lago; METHOD p isFire ()Z METHOD q getName ()Ljava/lang/String; METHOD r setScaledWithDifficulty ()Lago; METHOD s isScaledWithDifficulty ()Z METHOD t getMagic ()Z METHOD u setUsesMagic ()Lago; METHOD v isSourceCreativePlayer ()Z