CLASS bkz net/minecraft/block/Block CLASS bkz$a net/minecraft/block/Block$NeighborGroup FIELD a self Lbtx; FIELD b other Lbtx; FIELD c facing Lez; METHOD (Lbtx;Lbtx;Lez;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bkz$b net/minecraft/block/Block$OffsetType FIELD a NONE Lbkz$b; FIELD b XZ Lbkz$b; FIELD c XYZ Lbkz$b; CLASS bkz$c net/minecraft/block/Block$Settings FIELD a material Lcjp; FIELD b materialColor Lcjq; FIELD c collidable Z FIELD d soundGroup Lbqc; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lqp; FIELD k dynamicBounds Z METHOD (Lcjp;Lcjq;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbkz$c; METHOD a friction (F)Lbkz$c; ARG 1 friction METHOD a strength (FF)Lbkz$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbkz$c; ARG 1 luminance METHOD a copy (Lbkz;)Lbkz$c; ARG 0 source METHOD a sounds (Lbqc;)Lbkz$c; ARG 1 soundGroup METHOD a of (Lcjp;)Lbkz$c; ARG 0 material METHOD a of (Lcjp;Lazo;)Lbkz$c; ARG 0 material ARG 1 color METHOD a of (Lcjp;Lcjq;)Lbkz$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbkz$c; METHOD b strength (F)Lbkz$c; ARG 1 strength METHOD b dropsLike (Lbkz;)Lbkz$c; ARG 1 source METHOD c ticksRandomly ()Lbkz$c; METHOD d hasDynamicBounds ()Lbkz$c; METHOD e dropsNothing ()Lbkz$c; FIELD a FACINGS [Lez; FIELD b friction F FIELD c defaultState Lbtx; FIELD d dynamicBounds Z FIELD e dropTableId Lqp; FIELD f translationKey Ljava/lang/String; FIELD g cachedItem Lbam; FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfd; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbqc; FIELD s material Lcjp; FIELD t materialColor Lcjq; FIELD u stateFactory Lbty; FIELD v collidable Z METHOD (Lbkz$c;)V ARG 1 settings METHOD S_ getOffsetType ()Lbkz$b; METHOD a canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcrb; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbtx; ARG 0 stateId METHOD a getPlacementState (Layu;)Lbtx; ARG 1 ctx METHOD a addStacksForDisplay (Lazh;Lfi;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lbam;)Lbkz; ARG 0 item METHOD a buildTooltip (Lbar;Lbfj;Ljava/util/List;Lbca;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbfj;Lahw;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbfj;Leu;Lbtx;)Lbar; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbfr;)Z ARG 1 explosion METHOD a afterBreak (Lbfy;Laum;Leu;Lbtx;Lbsa;Lbar;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a dropExperience (Lbfy;Leu;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbfy;Leu;Lahw;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbfy;Leu;Lahw;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbfy;Leu;Lbar;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbfy;Leu;Lbfr;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbfy;Leu;Lbtx;Laif;Lbar;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbfy;Leu;Lbtx;Laum;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbfz;Leu;Lbtx;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbgb;)I ARG 1 world METHOD a (Lbkz;)Z ARG 0 block METHOD a getLuminance (Lbtx;)I ARG 1 state METHOD a allowsSpawning (Lbtx;Lahw;)Z ARG 1 state ARG 2 entity METHOD a calcBlockBreakingDelta (Lbtx;Laum;Lbfj;Leu;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbtx;Layu;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbtx;Lbfh;Leu;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbtx;Lbfj;Leu;Lclt;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbtx;Lbfj;Leu;Lcqm;)Lcrb; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbtx;Lbfj;Leu;Lez;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbtx;Lbfy;Leu;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbtx;Lbfy;Leu;II)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 type ARG 5 data METHOD a onEntityCollision (Lbtx;Lbfy;Leu;Lahw;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbtx;Lbfy;Leu;Laum;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbtx;Lbfy;Leu;Laum;Lagq;Lcqd;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a onStacksDropped (Lbtx;Lbfy;Leu;Lbar;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbtx;Lbfy;Leu;Lbkz;Leu;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbtx;Lbfy;Leu;Lbsa;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbtx;Lbfy;Leu;Lbsa;Lahw;Lbar;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockAdded (Lbtx;Lbfy;Leu;Lbtx;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbtx;Lbfy;Leu;Lbtx;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbtx;Lbfy;Leu;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbtx;Lbfz;Leu;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbtx;Lbgb;Leu;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbtx;Lbok;)Lbtx; ARG 1 state ARG 2 mirror METHOD a rotate (Lbtx;Lbpk;)Lbtx; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbtx;Lbtx;Lbfy;Leu;)Lbtx; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbtx;Lbtx;Lbfz;Leu;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a skipRenderingSide (Lbtx;Lbtx;Lez;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbtx;Lcmx$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbtx;Leu;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbtx;Lez;Lbtx;Lbfz;Leu;Leu;)Lbtx; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbtx;Lvc;Leu;Lbsa;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbtx;Lvc;Leu;Lbsa;Lahw;Lbar;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbty$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcrb;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcrb;Lez;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lyx;)Z ARG 1 tag METHOD a_ isTranslucent (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b (Lbkz;)Z ARG 0 block METHOD b hasComparatorOutput (Lbtx;)Z ARG 1 state METHOD b getAmbientOcclusionLightLevel (Lbtx;Lbfj;Leu;)F ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbtx;Lbfj;Leu;Lcqm;)Lcrb; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbtx;Lbfj;Leu;Lez;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbtx;Lbfy;Leu;)Lagu; ARG 1 state ARG 2 world ARG 3 pos METHOD b onScheduledTick (Lbtx;Lbfy;Leu;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbtx;Lbfz;Leu;)Lbtx; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbtx;Lbfz;Leu;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbtx;Lcmx$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbfk; METHOD c onRainTick (Lbfy;Leu;)V ARG 1 world ARG 2 pos METHOD c isNaturalStone (Lbkz;)Z ARG 0 block METHOD c getRenderType (Lbtx;)Lbph; ARG 1 state METHOD c isSimpleFullBlock (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbtx;Lbfj;Leu;Lez;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbtx;Lbfy;Leu;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbtx;Lbfy;Leu;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d isNaturalDirt (Lbkz;)Z ARG 0 block METHOD d hasBlockEntityBreakingRender (Lbtx;)Z ARG 1 state METHOD d getMapColor (Lbtx;Lbfj;Leu;)Lcjq; ARG 1 state ARG 2 view ARG 3 pos METHOD e isAir (Lbtx;)Z ARG 1 state METHOD e (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbtx;)Z ARG 1 state METHOD f canSuffocate (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD g getFluidState (Lbtx;)Lcjl; ARG 1 state METHOD g (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h hasBlockEntity ()Z METHOD h emitsRedstonePower (Lbtx;)Z ARG 1 state METHOD h hasSolidTopSurface (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqp; METHOD i getPistonBehavior (Lbtx;)Lcjr; ARG 1 state METHOD i getHardness (Lbtx;Lbfj;Leu;)F ARG 1 state ARG 2 world ARG 3 pos METHOD j getBlastResistance ()F METHOD j shouldPostProcess (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljl; METHOD k getRawIdFromState (Lbtx;)I ARG 0 state METHOD k (Lbtx;Lbfj;Leu;)Lcrb; ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbtx;)Lcjp; ARG 1 state METHOD l getRayTraceShape (Lbtx;Lbfj;Leu;)Lcrb; ARG 1 state ARG 2 view ARG 3 pos METHOD m getFrictionCoefficient ()F METHOD m hasRandomTicks (Lbtx;)Z ARG 1 state METHOD m isFullOpaque (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD n getStateFactory ()Lbty; METHOD n (Lbtx;)Z ARG 1 state METHOD n getLightSubtracted (Lbtx;Lbfj;Leu;)I ARG 1 state ARG 2 view ARG 3 pos METHOD o getDefaultState ()Lbtx; METHOD o setDefaultState (Lbtx;)V ARG 1 state METHOD o usesNeighborLightValues (Lbtx;Lbfj;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbtx;)Lbqc; ARG 1 state METHOD p getOffsetPos (Lbtx;Lbfj;Leu;)Lcqh; ARG 1 state ARG 2 view ARG 3 blockPos