CLASS duy net/minecraft/client/render/model/BasicBakedModel CLASS duy$a net/minecraft/client/render/model/BasicBakedModel$Builder FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c itemPropertyOverrides Ldkl; FIELD d usesAo Z FIELD e particleTexture Ldtc; FIELD f depthInGui Z FIELD g transformation Ldkn; METHOD (Lbtx;Lduq;Ldtc;Ljava/util/Random;J)V ARG 1 state ARG 2 bakedModel ARG 3 sprite ARG 4 random ARG 5 randomSeed METHOD (Ldkf;Ldkl;)V ARG 1 unbakedModel ARG 2 itemPropertyOverrides METHOD (ZZLdkn;Ldkl;)V ARG 1 usesAo ARG 2 depthInGui ARG 3 transformation ARG 4 itemPropertyOverrides METHOD a addQuad (Ldka;)Lduy$a; ARG 1 quad METHOD a setParticle (Ldtc;)Lduy$a; ARG 1 sprite METHOD a addQuad (Lez;Ldka;)Lduy$a; ARG 1 side ARG 2 quad METHOD b build ()Lduq; FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c usesAo Z FIELD d depthInGui Z FIELD e sprite Ldtc; FIELD f transformation Ldkn; FIELD g itemPropertyOverrides Ldkl; METHOD (Ljava/util/List;Ljava/util/Map;ZZLdtc;Ldkn;Ldkl;)V ARG 1 quads ARG 2 faceQuads ARG 3 usesAo ARG 4 is3dInGui ARG 5 sprite ARG 6 transformation ARG 7 itemPropertyOverrides