CLASS aig net/minecraft/entity/mob/MobEntity FIELD bA visibilityCache Laol; FIELD bB handItems Lfi; FIELD bC armorItems Lfi; FIELD bD pickUpLoot Z FIELD bE persistent Z FIELD bF pathNodeTypeWeights Ljava/util/Map; FIELD bG lootTable Lqp; FIELD bH lootTableSeed J FIELD bI holdingEntity Lahw; FIELD bK leashTag Lia; FIELD b MOB_FLAGS Lqe; FIELD bt moveControl Lakv; FIELD bu jumpControl Lakt; FIELD bv navigation Laob; FIELD bw goalSelector Lalr; FIELD bx targetSelector Lalr; FIELD by handDropChances [F FIELD bz armorDropChances [F FIELD c bodyControl Lakp; FIELD d target Laif; FIELD e ambientSoundChance I FIELD f experiencePoints I FIELD g lookControl Laku; METHOD (Laia;Lbfy;)V ARG 1 type METHOD A getMinAmbientSoundDelay ()I METHOD B playAmbientSound ()V METHOD F getAmbientSound ()Lyf; METHOD G getLootTableId ()Lqp; METHOD H cannotDespawn ()Z METHOD I checkDespawn ()V METHOD K mobTick ()V METHOD a initEquipment (Lagp;)V METHOD a setEquipmentDropChance (Laib;F)V ARG 1 slot METHOD a pickupItem (Lasf;)V METHOD a canBeLeashedBy (Laum;)Z METHOD a interactMob (Laum;Lagq;)Z ARG 1 player METHOD a isBetterItemFor (Lbar;Lbar;Laib;)Z ARG 1 current ARG 2 previous ARG 3 slot METHOD a prepareEntityData (Lbfz;Lagp;Laii;Lair;Lia;)Lair; ARG 3 difficulty METHOD a canSpawn (Lbfz;Laii;)Z METHOD a getPathNodeTypeWeight (Lclo;)F METHOD a setPathNodeTypeWeight (Lclo;F)V ARG 1 type METHOD a detachLeash (ZZ)V ARG 1 sendPacket METHOD b attachLeash (Lahw;Z)V ARG 1 entity METHOD b createNavigation (Lbfy;)Laob; METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD c spawnsTooManyForEachTry (I)Z ARG 1 count METHOD dG isLeashed ()Z METHOD dH getHoldingEntity ()Lahw; METHOD dI isAiDisabled ()Z METHOD dJ isLeftHanded ()Z METHOD dL deserializeLeashTag ()V METHOD dv getLimitPerChunk ()I METHOD dx setPersistent ()V METHOD dy canPickUpLoot ()Z METHOD dz isPersistent ()Z METHOD e (FF)F ARG 1 yaw METHOD g setTarget (Laif;)V METHOD h canPickupItem (Lbar;)Z METHOD i getPreferredEquipmentSlot (Lbar;)Laib; ARG 0 stack METHOD l resetSoundDelay ()V METHOD n initGoals ()V METHOD n setCanPickUpLoot (Z)V METHOD o createBodyControl ()Lakp; METHOD o setAiDisabled (Z)V METHOD p getLookControl ()Laku; METHOD p setLeftHanded (Z)V METHOD r getMoveControl ()Lakv; METHOD s getJumpControl ()Lakt; METHOD u getNavigation ()Laob; METHOD v getVisibilityCache ()Laol; METHOD w getTarget ()Laif;