CLASS bik net/minecraft/block/BlockSlime METHOD (Lbdx$c;)V ARG 0 builder METHOD a onEntityLand (Layn;Lafh;)V ARG 0 world ARG 1 entity METHOD a onSteppedOn (Laza;Leq;Lafh;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a onLandedUpon (Laza;Leq;Lafh;F)V ARG 0 world ARG 1 pos ARG 2 entity ARG 3 fallDistance METHOD c getRenderLayer ()Layo;