CLASS det net/minecraft/client/render/entity/model/EntityModel FIELD c handSwingProgress F FIELD d isRiding Z FIELD e isChild Z METHOD a animateModel (Lail;FFF)V ARG 1 entity ARG 2 limbAngle ARG 3 limbDistance ARG 4 tickDelta METHOD a setAngles (Lail;FFFFFF)V ARG 1 entity ARG 2 limbAngle ARG 3 limbDistance ARG 4 age ARG 5 headYaw ARG 6 headPitch ARG 7 scale METHOD a copyStateTo (Ldet;)V ARG 1 copy METHOD b render (Lail;FFFFFF)V ARG 1 entity ARG 2 limbAngle ARG 3 limbDistance ARG 4 age ARG 5 headYaw ARG 6 headPitch ARG 7 scale