CLASS aki net/minecraft/entity/ai/brain/task/JumpInBedTask FIELD a walkSpeed F FIELD b bedPos Lev; FIELD c ticksOutOfBedUntilStopped I FIELD d jumpsRemaining I FIELD e ticksToNextJump I METHOD (F)V ARG 1 walkSpeed METHOD a getNearestBed (Laiv;)Ljava/util/Optional; ARG 1 mob METHOD a setWalkTarget (Laiv;Lev;)V ARG 1 mob ARG 2 pos METHOD a isBedAt (Lvi;Lev;)Z ARG 1 world ARG 2 pos METHOD b shouldStartJumping (Lvi;Laiv;)Z ARG 1 world ARG 2 mob METHOD c isAboveBed (Lvi;Laiv;)Z ARG 1 world ARG 2 mob METHOD d isOnBed (Lvi;Laiv;)Z ARG 1 world ARG 2 mob METHOD e isBedGoneTooLong (Lvi;Laiv;)Z ARG 1 world ARG 2 mob METHOD f isDoneJumping (Lvi;Laiv;)Z ARG 1 world ARG 2 mob