CLASS ao net/minecraft/advancement/criterion/TriggerEntityHurtPlayer CLASS ao$a Handler FIELD a manager Lqe; FIELD b conditions Ljava/util/Set; METHOD (Lqe;)V ARG 0 manager METHOD a isEmpty ()Z METHOD a addCondition (Ls$a;)V METHOD a handle (Luc;Lafe;FFZ)V ARG 0 player ARG 1 source ARG 2 dealt ARG 3 taken ARG 4 blocked METHOD b removeCondition (Ls$a;)V CLASS ao$b Conditions FIELD a damage Lag; METHOD a matches (Luc;Lafe;FFZ)Z FIELD a ID Lpu; FIELD b handlers Ljava/util/Map; METHOD a getId ()Lpu; METHOD a deserializeConditions (Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lt; ARG 1 obj ARG 2 context METHOD a removePlayer (Lqe;)V ARG 1 manager METHOD a addCondition (Lqe;Ls$a;)V ARG 1 manager ARG 2 condition METHOD a handle (Luc;Lafe;FFZ)V ARG 1 player ARG 2 source ARG 3 dealt ARG 4 taken ARG 5 blocked METHOD b deserializeConditions (Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lao$b; ARG 1 obj ARG 2 context METHOD b removeCondition (Lqe;Ls$a;)V ARG 1 manager ARG 2 condition