CLASS bhu net/minecraft/block/BlockFluid METHOD a getTickRate (Lazx;)I ARG 1 world METHOD a isFullBoundsCubeForConnection (Lbnh;)Z ARG 1 state METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbnh;Lazg;Leq;Lcdv;)Z ARG 1 world ARG 3 pos METHOD a update (Lbnh;Lazt;Leq;Lbet;Leq;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 updatePos METHOD a onBlockAdded (Lbnh;Lazt;Leq;Lbnh;)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a getRenderingState (Lbnh;Lev;Lbnh;Lazu;Leq;Leq;)Lbnh; ARG 1 state ARG 6 pos METHOD a appendProperties (Lbni$a;)V ARG 1 builder METHOD c getRenderType (Lbnh;)Lbix; ARG 1 state METHOD c (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 random METHOD d canCollideWith (Lbnh;)Z