CLASS bfy net/minecraft/block/BlockRailDetector METHOD (Lbet$c;)V ARG 1 builder METHOD a getTickRate (Lazx;)I ARG 1 world METHOD a getWeakRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facingFrom METHOD a onEntityCollision (Lbnh;Lazt;Leq;Lafv;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockAdded (Lbnh;Lazt;Leq;Lbnh;)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 random METHOD a applyMirror (Lbnh;Lbia;)Lbnh; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbnh;Lbja;)Lbnh; ARG 1 state ARG 2 rotation METHOD a appendProperties (Lbni$a;)V ARG 1 builder METHOD b getStrongRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facingFrom METHOD b getComparatorOutput (Lbnh;Lazt;Leq;)I ARG 1 state ARG 2 world ARG 3 pos METHOD e getShapeProperty ()Lbor; METHOD i emitsRedstonePower (Lbnh;)Z ARG 1 state METHOD t hasComparatorOutput (Lbnh;)Z ARG 1 state